
Clarity for complex products. Desire for beautiful ones.
I'm a creative director for 3D and motion with more than 15 years in motion design. Some products need to be understood: a dental microscope, a lab analyzer. Others need to be felt: a Steinway grand in a concert hall. Most need both, and that's where I like to work.
I work independently, from the CAD data or the first idea to the final frame, including FX in Houdini. You get one person who owns the whole production and keeps you informed along the way.
Hamburg · Working worldwide
How I work
- 01
Understand
I start with the product and the people who use it. What matters to them, and what does the feature actually change?
- 02
Find the idea
One visual idea per feature. A hairline crack instead of "4K", a signal you can see instead of a Wi-Fi icon.
- 03
Build and test
Style frames, look tests and viewport previews early, so you see where it's heading before the expensive renders.
- 04
Deliver
Final films, stills and cut-downs for every channel, from trade fair screens to LinkedIn.
Services
Product visualization
Product films and explainers
FX and simulation
CAD preparation and look development
Art direction
Tools
Maya, Houdini, Redshift
Substance Painter and Designer
After Effects
Selected clients
ZEISS
Sysmex
Steinway & Sons
BMW
Lucky Strike